These are some my other projects, ranging from unfinished demos to decent products to fun designs. The only common theme, which continues across everything I make, (especially things shown on this site), is that I learned something from them. Each one might have had a new framework, lamnguage, process, idea, or specific bug. While they might not represent my current work or focus, they do represent how I've grown. Plus, they still might be interesting to some.
After buying parts and switching around purposes multiple times over a few years, this project ended up as a simple desk display for the date, weather, and an image. It is built out of a Raspberry Pi Zero 2 W, a Pimoroni 7 color e-ink display, and a custom photo frame. Developed in Python using Pillow, the Open-Meteo API, and the Unsplash API.
Zero-gravity intense FPS. Work in progress. Built in Unity using C#.
One of my first attempts at using the Unity game engine, Snazzy Slope is a newer recreation of the classive 'Slope' game, found on many old games websites. The goal is to dodge obstacles and get the highest score possible. While it was made for fun, it also improved my C# skills and allowed me to bring a few math skills into making the game physics feel enjoyable and precise.
Created using Unity and C#, Sweetgreen Games is a partial recreation of the existing app for Sweetgreen, except with a new focus on playing games to earn points and rewards. This was created to assist a DECA project focused on marketing, and helped their team compete at the national level.
A simple particle effect (not really a simulation, I'd say) made in JavaScript and HTML canvas. Looks cool as a site background.
Arise is a unique alarm app that wakes your brain up faster in the morning. It connects to the iOS alarms, and prompts math (or other) to solve before the alarm turns off. This is designed to make it less likely to fall back asleep, and more likely to get up and start the day. Built as a part of MadCoders, using React Native.